The Nintendo Wii will soon be releasing a few highly anticipated titles, adding them to an already great lineup of video games. Legend of Zelda: Twilight Princess and Metriod Prime 3 were recently released, receiving many compliments from critics and fans alike. Two other titles, Super Smash Brothers : Brawl and Super Mario Galaxy, have been highly awaited since the release of the Wii itself. Both titles are nearing their release date and are predicted to produce very high sales. Legend of Zelda: Twilight Princess is the next installment in the wildly popular Zelda franchise. It follows the adventures of Link, along with a strange creature named Midna, as they try and protect Hyrule from the encroaching of the Twilight Realm. The game utilizes a stylized form of art more like Ocarina of Time, but still retains a bit of the cel-shaded look of Wind Waker. Twilight Princess features Link transforming into a wolf at times in the Twilight Realm, and combines these new elements of gameplay along with the new controller scheme of the Wii to provide in-depth interaction with the game, furthering the role-playing aspect of the game. Metriod Prime 3 follows Samus yet again as she battles Space Pirates. However this time, she is being corrupted over time through her contact with Phazon, a powerful material she uses to increase her strength. Although the gameplay is fairly similar to Metroid Prime 2, the new controller scheme offered by the Wii in addition to some new gameplay elements catapult this title to the top of an already powerful franchise. Many fans of Nintendo are now looking forward to the February release of Super Smash Brothers: Brawl. Set to include many well-known characters of the Nintendo universe as well as a few surprise outsiders, such as Solid Snake from the Metal Gear Solid. Also it adds support for online multiplayer over Nintendo Wi-Fi as well as a more in-depth single player campaign. Hardcore gamers and casual gamers alike can get into the party-style fun of Super Smash Brothers. Also building on a well-established franchise, Super Mario Galaxy is set to go gold in the beginning of November. Continuing in Nintendo's tradition, Galaxy promises to be a solid installment in the Mario series of games. Adding a new multiplayer co-op and various new gameplay elements like a bee suit for Mario, Galaxy will take the franchise to the next level. Classics will always be thought of by have no idea as an after-thought. Coach anyone how to though of as something people do when they can't afford modern videogames and videogame systems. To the majority of people who believe playing the classics is any less enjoyable than modern gaming, I urge in order to check out some retro-games and retro systems and hand them a go. For me classic-gaming is the best, surely. I own an xbox 360, but I've found myself playing my NES more and more, and here's exactly why. There the time when were a Nintendo or Sega user. Most people didn't have both systems, so you experienced to develop a choice on what you wanting to play. Through the late eighties, when the NES hit, my family became a Nintendo friends. A Genesis never came towards the house because it was made by untested, it didn't have jocuri cu mario in there and with the SNES (Super Nintedo Entertainment System) with a way we didn't need something fresh new. Years later after building a Sega Genesis, I know why we never bought on. There enemies are all already identified. In Super Paper Mario for the Wii we all greeted with new enemies.quite frankly these new enemies sucked. I was glad to see some old familiar faces in Super Mario Whole world. Surprisingly, Nintendo didn't spend a lot of time using charts or sales figures to show their dominance in the two the hardware and software markets. It's true the Wii and DS have unparallel sales in terms of of first-party sales and hardware commissions. The biggest difference for this conference on his or her Nintendo front was the way they balanced the casual and core announcements. The Sega Genesis (forget the Master System, was released ? anything to brag about) wasn't wrong system, it had great graphics while some unique games (like Altered Beast while.). The game that made the Genesis the computer to own, for some people, was Sonic the Hedgehog. Sonic was the Sega's respond to Nintendo, and also ads where they said Sega Does what NintenDON'T were humorous, at least amount of. Overall: The game is an achievement worthwhile consideration for the greatest video game ever generated. Yes, it's that good. This game does dont you have a listlessness and a absolute thrill to engage. If you don't have a Wii, find someone i know that does and play this on-line! If you do have one, it is an absolute must-own. I wouldn't be amazed if video game-loving women began naming their male children Shigeru, after understanding of this game(and health conditions other Mario games). If, like me, you were born in the early eighties, you are part of the first generation to grow up with an in home video game system. As such, some of my fondest memories growing up are the 8 bit characterizations of simulated adventure. For me it was Super Mario Brothers that started my life long obsession, for others it was Link in the Zelda Series, for our more seasoned veterans of the console wars it may be Pitfall, Pac Man, or Centipede. My hobby started out innocently enough, a few hours a day trying to find the right castle to save the princess. For many of us that first game, that first console in our homes opened up many new worlds for us to delight in, but, as with everything, there was a downside to calling yourself a gamer. Social interactions with peers in elementary and then middle school were at best tense as clicks formed and video game enthusiasts like me were cast out of any of the "traditional" groups. For example the Jocks, yes I played sports all growing up, but I never really belonged with the Jocks. While they spent their time following professional players with reckless abandon I was too busy trashing Bebop and Rocksteady in my endless quest to rescue April O'neil. I was a child of multiple worlds like many (who is mario ?) of my good friends to this day. However, one day, and I can't put an exact date to this, the perception of gamers started changing. I do recall being astounded by the number of people in my High School that were gamers, while still predominately Male, no longer did I find the Clicks in my school separated into gamers and non gamers, the two were merging and video games were becoming a tool to bring people together instead of a divide. Even to this day a bit of a stigma remains in society when you admit that you are a gamer. Convention has held that "Gamers" are single, overweight males, with little, if any, career ambitions, living in their mother's basement, and NEVER EVER getting laid. This tide is changing my friends, and soon we will have to embrace a new reality, causal gaming has taken over our industry and thrown out the conventions. The Bad News Let me explain this transition in a two pronged argument. I will start with the bad news first. With the release of the Nintendo Wii, the world of gaming was changed forever. Marketing to "causal gamers" Nintendo quickly capitalized on an intricate idea. By changing the way people view and interact with video games, Nintendo was able to increase the market beyond the conventions. No longer were hardcore gamers the primary focus of Nintendo, they had already lost the war of the hardware to Sony and Microsoft, but they opened a new market with games like Wii Sports and it wasn't long until Sony and Microsoft saw the dollar signs and decided to follow suit. This is bad news for gamers like me who prefer intricate games focusing on graphics capability, story progression, subplots, and violence. I want a game that will take me 60+ hours to play through the campaign, not a pick up party game that my 8 year old sister can play with me. I like to be drawn into the world of my games and that market focus is dwindling, and will fall even further after this holiday season. Microsoft and Sony are releasing their motion controllers to capitalize on the new market, while the dedicated fan boys and gamers will be given only morsels of the games they crave. This is the bad news, on the other side of the coin: The Good News Gamers are getting it on (bow chicka bow wow) more frequently than non gamers! According to Cosmopolitan Magazine, a recent study suggests that female gamers have sex, on average, 1 time per week (4 as opposed to 3 times) more than non gamer girls. This of course could be that the "gamer" tag is being applied to a broader portion of the population, but I'll take what I can get. It stands to reason that gamers will tend to find other gamers when searching for a relationship. Mutual interest does make for the most rewarding relationships. By that logic, if female gamers are having sex more often than their non gaming counterparts, then Male gamers are having more sex than their equivalents too. More horizontal tangos taking place is always a reason to celebrate (who on their death bed says "Man I wish I had sex less while I was alive."?), but this is a symptom of an overarching change in the perception of gamers. We as a group are making progress friends, it starts with more sex and can lead to gamers being a recognized and sought after demographic in a number of areas. Politics, television programming, movie development, as we become a recognized demographic a greater portion of our economy, and, in turn, society, will be tailored to our wants and needs. It will be our world soon my friends. So stock up on Mountain Dew, Doritos, and Condoms because instead of tea-bagging virtual noobs in Halo you might get to try to maneuver out IRL! tl/dr: A new study was released suggesting that female gamers have sex on average 4 times per week as opposed to non gamers who have sex on average 3 times per week.